Lumo update for PS4 and PS VITA out now!
When firmware 4.00 launched on PS4 we found ourselves being the victim of an issue within Lumo. This issue caused […]
When firmware 4.00 launched on PS4 we found ourselves being the victim of an issue within Lumo. This issue caused […]
We’ve just realised that last week, Monday October 24th, was our 10th Birthday, where on earth did the time go!?
We’re proud to announce that our first PlayStation VR title, Volume: CODA is now available!
Some of you will remember, back in 2011 we tweeted a blurred out picture of a big whiteboard with lots […]
We have now released v01.01 of Lumo PS4, this update features a number of fixes, as well as adding the Cross-Save […]
Following quickly on the heels of v01.02 we’ve released Lumo VITA v01.03. This resolves an issue relating to the coins collected as you play the game.
Every so often we get pretty busy, the past few days have been one such period. To give you a bit of […]
We’ve just released v01.01 of Lumo for PlayStation VITA. This update addresses a number of things, but most importantly the […]
We’re pleased to announce that an patch for “I am Bread” was released today fixing a number of issues.
The update has been released for the SCEA and SCEE territories. More information after the fold…
When we first did some early work on Lumo, we knew then that we wanted to created something a little […]