Skills Required:  

3DS Max/Maya, ZBrush/Mudbox, Photoshop
Job Information:  

We are looking for talented Environment Artists to join our team to help develop a wealth of titles covering various genre’s.

You will be part of an environment artists team to visualise and create the levels and environments in our games. A successful applicant must demonstrate a flair for environment art and should be experienced at using a combination of tools available. Your main roles will include:

  • Creation of high poly assets for use in normal/AO baking.
  • Creating and exporting low poly assets for use in-engine.
  • Texturing in Photoshop.
  • Collaborating with our game designers to lay out levels in our editing tools and populate them with the assets you and others have created.
  • Unity Engine experience essential
  • Unreal Engine knowledge a bonus, but not essential.

We are working on well thought out concepts and design, as such you must demonstrate the ability to closely match existing concept artwork and style guides.

Experience in the gaming industry is essential, however we will consider any applicant if their portfolio is strong enough.

Similarly any previous industry work on an AAA title is a bonus, but not required.

Salary will be negotiated based on experience.

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