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Anouncing our Cologne GamesCom Announcement. Whatever could it be…?
On Tuesday the 18th of August of this very year, Sony will be holding their Press Conference in Cologne at GamesCom. Whilst we won’t personally be at the conference, due to our continued work on Gravity Crash for PlayStation3, Sony will be announcing something else we’re working on. Expect to hear about it at approximately [...]
Read moreGravity Crash to feature music from Cold Storage
Today has been a wonderful day indeed, for it was the day we received the final soundtrack composition for Gravity Crash, from the well-known musical genius named ‘CoLD SToRAGE’. In case you don’t know, the man is heralded for his work on the well-respected, award-winning and much-loved Wipeout soundtrack. All I can say right now [...]
Read moreNew Projects
Yesterday we made a little twitter post which featured a couple of names, Hellpride and Cyberia. Some asked us if these were titles for new projects. I can reveal here that they are NOT new projects, but a couple of names from planets in Gravity Crash. The names are still placeholder at this time, but [...]
Read moreIt’s been, one month
It’s been almost a month since Gravity Crash was announced at E3, and all previews we’ve read have very positive, thank you. The announcement trailer let you know that the game is a retro shooter featuring 30 single player levels, 2-4 player split screen multiplayer modes and our take on the Create & Share for [...]
Read moreFor those that are interested, we are now on twitter, and our page can be accessed at http://twitter.com/jawwire. Happy following.
Read moreGreenlights
Today we got some exceptional news that will mean we will be busy for the majority of 2009. As previous we can’t go into details currently, but expect some news during Q1 2009.
Read moreNew website
Welcome everyone, to the new Just Add Water (Developments) Ltd, website. It is a very exciting time for us at the moment, having just started work on our first major PlayStation®3 project, as well as working on various other projects on other platforms. Next month we will be starting our development blog, which will cover [...]
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