Where did the time go!?

JAW at 10

We’ve just realised that last week, Monday October 24th, was our 10th Birthday, where on earth did the time go!?

JAW 10 - time

During the past 10 years we’ve worked on a lot of titles and platforms, here’s the list!

Softography

  • Volume: CODA (PS VR)
  • Cities: Skylines (Xbox One/Win10)
  • Lumo (PS4/Xbox One/VITA)
  • Volume (PS4/VITA)
  • Poncho (PS4)
  • Hollow Point (PS4)
  • I am Bread (PS4)
  • Oddworld: New ‘N’ Tasty (PS4/PS3/PC/Mac/Linux/Xbox One)
  • Oddworld: Stranger’s Wrath HD (PS3/VITA/PC)
  • Gravity Crash Ultra (VITA)
  • Gravity Crash Portable (PSP)
  • Gravity Crash (PS3)
  • Arctic Tale (GBA/DS/Wii)
  • Sea Monsters (DS/PS2/Wii)

Excluding a number of unannounced titles still in development, that’s 27 releases in roughly 9 years. A decent amount, wouldn’t you say?!

Clients

  • Atomic Planet Inc.
  • XDev/SCEE.
  • Bithell Games.
  • BOSSA Studios.
  • Ruffian.
  • Paradox Interactive.
  • RisingStar Games.
  • Oddworld Inhabitants, Inc.

To name but a few of them, with more to be announced in the coming weeks, months.

 

So what’s next for JAW? well in early 2017 we’re moving to new offices in Leeds City centre. After 8 years in various offices around our current setting of rural Yorkshire, here in Otley we’ve decided it’s time to move to offices with better infrastructure, which means a big move 13 miles away to Leeds. We’ve spent most of the past 6 months looking at options available to us, and have now shortlisted around 4 locations, with the final decision to be made in the next few weeks.

This will mean some of us will have to commute, be it by rail or road, who knows, but to say we’re only 30 minutes from Leeds centre on a push bike, it’s not far at all!

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