Gravity Crash is back – the original retro shooter is coming to PlayStation Vita.
The seminal classic, originally released four years ago on the PlayStation 3, has been remixed and amped up for its 2014 portable release as Gravity Crash Ultra, making the most of Sony’s powerful handheld.
For this enhanced Vita version UK developers Just Add Water have implemented precision controls that use both analog sticks; maximised the console’s OLED display with the full 960×544 native resolution with eye-popping colours and retained that all-important 60 FPS frame-rate, giving players the smoothest, slickest possible Gravity Crash yet.
“It’s been interesting returning to this title, we’ve been able to make changes and improvements where appropriate. But most of all, it’s been a blast bringing it to the Vita” said Stewart Gilray, Just Add Water CEO.
Gravity Crash Ultra will launch with 42 levels – seven of which are all new, and exclusive to the Vita; an expanded ship selection giving beginners a fighting chance; tweaked weapons and brand new versions of the soundtrack from CoLDSToRAGE. It’ll also feature considerably improved rendering and visual effects made possible by the Vita’s hardware.
Gravity Crash Ultra boasts cross-compatibility with the PlayStation 3 version, enabling the sharing of user-generated levels complete with the ability to create brand new levels with ease using the Vita’s high-resolution touch-screen interface.
Gravity Crash Ultra will be released in 2014.
- Seven exclusive levels woven into the game’s campaign
- Improved, visually striking 60 FPS native resolution graphics
- Remixed and remastered soundtrack by renown artist CoLDSToRAGE
- Twin stick controls and touch-screen creation tools