Welcome to the third instalment of the Oddworld: Stranger’s Wrath Development Diary! In this edition, we will take a look at how we have been working on increasing the fidelity of the audio for the next generation! To do the work we hired freelance sound designer Michael Taylor, who took on the task of going […]
In this Dev Diary we are going to take a closer look at the character pipeline and share what we are doing to bring them up to date. Before beginning any actual 3D work on this project we first had to asses the current art assets supplied by Oddworld. Unfortunately this involved searching through gigabyte […]
Some of you may be familiar with the team here at JAW, some of you may not. One of our long term contractors, Paul Carter recently took time away after finishing work on Gravity Crash Portable to work on a project he started a while back, so I’d like to introduce you to Sand Slides […]
Since we announced Oddworld: Stranger’s Wrath for the PS3 we’ve been getting a fair bit of stick along the lines of “Why are you not doing 360”, “Why are you only PS3 Exclusive”, “Please don’t be dicks, support 360”. So what’s the story, whilst I can’t go into complete detail on this, I can tell […]
Hey gang, Between the previous Dev Diary and the next I wanted just to show you an update to the PS3 Stranger model. The work is almost done on the model of the main character, so whilst we work away on the game I wanted to give you this short update, and let you guys […]
After months of discussions with the team at Oddworld Inhabitants we decided a plan of action to bring Oddworld back to today’s gamers, and that by remastering Oddworld Stranger’s Wrath. So what to tackle first, after all there are a number of things to keep track of and update … Update the characters to much […]
OTLEY, WEST YORKSHIRE, UK – 3rd September, 2010 – Just Add Water (JAW) is thrilled to announce the return of the critically-acclaimed Oddworld series – with an enhanced remake of the award-winning Oddworld: Stranger’s Wrath coming to PlayStation®3 next Easter. Originally released in 2005, first- and third-person action-adventure Stranger’s Wrath marks the multi-million-selling series’ first […]
Taa daa, Gravity Crash Portable has now been released in the Japanese SCEI territory. For those interested it’s available only via PSN, and is fully localised into Japanese, with a supported character set of 3206 Japanese Characters… So when people ask why the game slipped it’s original release, that’s why… HOORAH!